feat: implement single binary build and env-based auth
- Unify login page styling with share page - Add AGENTS.md with build commands and code style guidelines - Add dev.sh and make.sh for development and production builds - Implement single binary build with embedded frontend using embed.FS - Change auth configuration from CLI flag to env variables (USHARE_USERNAME, USHARE_PASSWORD) - Set default credentials: admin / ushare@123 - Fix static file serving for SPA routes
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3
main.go
3
main.go
@@ -16,10 +16,11 @@ func init() {
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flag.BoolVar(&opt.Cfg.Debug, "debug", false, "debug mode")
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flag.StringVar(&opt.Cfg.Address, "address", "0.0.0.0:9119", "")
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flag.StringVar(&opt.Cfg.DataPath, "data", "/data", "")
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flag.StringVar(&opt.Cfg.Auth, "auth", "", "auth required(admin, password)")
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flag.IntVar(&opt.Cfg.CleanInterval, "clean", 24, "清理文件的周期, 单位: 小时, 0 则表示不自动清理")
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flag.Parse()
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opt.LoadFromEnv()
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if opt.Cfg.Debug {
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log.SetLogLevel(log.LogLevelDebug)
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tool.TablePrinter(opt.Cfg)
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