wip: 0.2.1
1. websocket 连接,退出 优化 2. 基本页面
This commit is contained in:
@ -1,7 +1,8 @@
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import {CloudBackground} from "../component/fluid/cloud.tsx";
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import {useEffect, useState} from "react";
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import {useEffect} from "react";
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import {createUseStyles} from "react-jss";
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import {useRoom} from "../store/ws.ts";
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import {useRTC} from "../store/rtc.ts";
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import {Client, useRoom} from "../store/local.ts";
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const useClass = createUseStyles({
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'@global': {
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@ -27,6 +28,12 @@ const useClass = createUseStyles({
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overflow: "hidden",
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position: "relative",
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},
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title: {
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width: '100%',
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display: "flex",
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justifyContent: "center",
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color: '#1661ab',
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},
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bubble: {
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position: "absolute",
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width: "100px",
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@ -50,13 +57,10 @@ const useClass = createUseStyles({
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}
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})
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interface Client {
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interface Bubble {
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id: string;
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name: string;
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}
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interface BubblePosition {
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id: string;
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x: number;
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y: number;
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color: string;
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@ -66,10 +70,8 @@ interface BubblePosition {
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export const LocalSharing: React.FC = () => {
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const classes = useClass();
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const [clients, setClients] = useState<Client[]>([]);
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const [bubbles, setBubbles] = useState<BubblePosition[]>([]);
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const {register, cleanup} = useRoom();
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const BUBBLE_SIZE = 100;
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const {register, enter, list, cleanup, client, clients} = useRoom();
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const {connect, create} = useRTC();
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// 生成随机颜色
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const generateColor = () => {
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@ -80,131 +82,92 @@ export const LocalSharing: React.FC = () => {
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};
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// 防碰撞位置生成
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const generatePosition = (existing: BubblePosition[]) => {
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const generateBubbles = (cs: Client[]) => {
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if (!cs) return []
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const BUBBLE_SIZE = 100;
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const centerX = window.innerWidth / 2;
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const centerY = window.innerHeight / 2;
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const maxRadius = Math.min(centerX, centerY) - BUBBLE_SIZE;
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// 初始化参数
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let radius = 0;
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let angle = Math.random() * Math.PI * 2;
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let attempts = 0;
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const bubbles: Bubble[] = [];
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let currentRadius = 0;
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let angleStep = (2 * Math.PI) / 6; // 初始6个位置
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do {
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// 极坐标转笛卡尔坐标
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const x = centerX + radius * Math.cos(angle);
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const y = centerY + radius * Math.sin(angle);
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for (let index = 0; index < cs.length; index++) {
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let attempt = 0;
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let validPosition = false;
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// 边界检测
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if (x < 0 || x > window.innerWidth - BUBBLE_SIZE ||
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y < 0 || y > window.innerHeight - BUBBLE_SIZE) {
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radius = 0;
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angle += Math.PI / 6;
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continue;
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if (cs[index].id == client?.id) {
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continue
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}
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// 碰撞检测
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const collision = existing.some(bubble => {
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const distance = Math.sqrt(
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Math.pow(bubble.x - x, 2) +
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Math.pow(bubble.y - y, 2)
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);
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return distance < BUBBLE_SIZE * 1.5;
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});
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while (!validPosition && attempt < 100) {
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// 螺旋布局算法
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const angle = angleStep * (index + attempt);
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const radius = currentRadius + (attempt * BUBBLE_SIZE * 0.8);
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if (!collision) {
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return {
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x,
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y,
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radius,
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angle
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};
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}
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// 极坐标转笛卡尔坐标
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const x = centerX + radius * Math.cos(angle);
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const y = centerY + radius * Math.sin(angle);
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// 逐步扩大搜索半径和角度
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radius += BUBBLE_SIZE * 0.7;
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if (radius > maxRadius) {
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radius = 0;
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angle += Math.PI / 6; // 每30度尝试一次
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}
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// 边界检测
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const inBounds = x >= 0 && x <= window.innerWidth - BUBBLE_SIZE &&
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y >= 0 && y <= window.innerHeight - BUBBLE_SIZE;
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attempts++;
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} while (attempts < 200);
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return null;
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};
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// 修改updateBubbles中的生成逻辑
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const updateBubbles = (newClients: Client[]) => {
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const newBubbles: BubblePosition[] = [];
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newClients.forEach(client => {
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const existing = bubbles.find(b => b.id === client.id);
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if (existing) {
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newBubbles.push(existing);
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return;
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}
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const position = generatePosition([...bubbles, ...newBubbles]);
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if (position) {
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newBubbles.push({
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id: client.id,
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...position,
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color: generateColor()
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// 碰撞检测
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const collision = bubbles.some(pos => {
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const distance = Math.sqrt(
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Math.pow(pos.x - x, 2) +
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Math.pow(pos.y - y, 2)
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);
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return distance < BUBBLE_SIZE * 1.5;
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});
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}
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});
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setBubbles(newBubbles);
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if (inBounds && !collision) {
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bubbles.push({
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id: cs[index].id,
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name: cs[index].name,
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x: x,
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y: y,
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color: generateColor(),
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} as Bubble);
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// 动态调整布局参数
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currentRadius = Math.max(currentRadius, radius);
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angleStep = (2 * Math.PI) / Math.max(6, bubbles.length * 0.7);
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validPosition = true;
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}
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attempt++;
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}
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}
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return bubbles;
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};
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useEffect(() => {
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// 模拟API获取数据
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const fetchData = async () => {
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// const response = await fetch('/api/clients');
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// const data = await response.json();
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await register();
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const mockData: Client[] = [
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{ id: '1', name: '宁静的梦境' },
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{ id: '2', name: '温暖的时光' },
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{ id: '3', name: '甜蜜的旋律' },
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{ id: '4', name: '柔和的花园' }
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];
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setClients(mockData);
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updateBubbles(mockData);
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return () => cleanup();
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};
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fetchData();
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register().then(() => {
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enter().then(() => {
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list().then()
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})
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});
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connect().then(() => {
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console.log("[D] rtc create!!!")
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})
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return () => cleanup();
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}, []);
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// 窗口尺寸变化处理
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useEffect(() => {
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const handleResize = () => {
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const validBubbles = bubbles.filter(bubble =>
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bubble.x <= window.innerWidth - BUBBLE_SIZE &&
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bubble.y <= window.innerHeight - BUBBLE_SIZE
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);
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setBubbles(validBubbles);
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};
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window.addEventListener('resize', handleResize);
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return () => window.removeEventListener('resize', handleResize);
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}, [bubbles]);
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// 气泡点击处理
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const handleBubbleClick = (id: string) => {
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// 实际开发中这里调用API删除
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setClients(prev => prev.filter(c => c.id !== id));
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setBubbles(prev => prev.filter(b => b.id !== id));
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const handleBubbleClick = async (id: string) => {
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console.log('[D] click bubble!!!', id)
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await create()
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};
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return <div className={classes.container}>
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<CloudBackground />
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{bubbles.map(bubble => {
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const client = clients.find(c => c.id === bubble.id);
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<CloudBackground/>
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<h1 className={classes.title}>{client?.name}</h1>
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{clients && generateBubbles(clients).map(bubble => {
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// const client = clients.find(c => c.id === bubble.id);
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return client ? (
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<div
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key={bubble.id}
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@ -219,7 +182,7 @@ export const LocalSharing: React.FC = () => {
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}}
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onClick={() => handleBubbleClick(bubble.id)}
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>
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{client.name}
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{bubble.name}
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</div>
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) : null;
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})}
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